From 8768dbf6761e5532767a162aff7d4d3ba09b4f05 Mon Sep 17 00:00:00 2001 From: Thomas Rimelen Date: Tue, 27 Oct 2026 15:06:27 +0100 Subject: [PATCH] project managment added to readme --- README.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 500fa19..0059f98 100644 --- a/README.md +++ b/README.md @@ -5,7 +5,7 @@ `pacman` is a simple 2d arcade game made in python. It was implemented using a custom ECS engine, and pygame as a rendering frontend. -It is also available on [itch.io](agilliar42.itch.io/pacman)! Password `9uXJLK7wXH9lzp0pr2VK` +It is also available on [itch.io](https://agilliar42.itch.io/pacman)! Password `9uXJLK7wXH9lzp0pr2VK` # Instructions @@ -13,7 +13,7 @@ It is also available on [itch.io](agilliar42.itch.io/pacman)! Password `9uXJLK7w It can simply be built with ```bash -uv run pacman ./config.json +uv run pacman ./config.jsons ``` It can also be built with ```bash @@ -100,6 +100,12 @@ The whole is packaged as an executable for distribution using `shiv`. # Project Management +A first prototype oriented object was in progress, but we pivoted to a custom-made ECS engine. + +The core engine was handled by agilliar, who help trimelen getting with bearing using the engine, which had no documentation at this point. + +## Organisation + ![Project Management](./Project%20Management.png) -- 2.53.0