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Untitled Git - axy/ft/pacman.git/log
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Thomas Rimelen [Thu, 15 Oct 2026 12:05:23 +0000 (14:05 +0200)]
norm fix
= [Thu, 15 Oct 2026 11:53:53 +0000 (13:53 +0200)]
format
Thomas Rimelen [Wed, 14 Oct 2026 13:32:45 +0000 (15:32 +0200)]
add game menu
= [Wed, 14 Oct 2026 12:16:14 +0000 (14:16 +0200)]
Schedule fixes and window relative layout
Thomas Rimelen [Mon, 12 Oct 2026 14:26:52 +0000 (16:26 +0200)]
main menu + fix
= [Mon, 12 Oct 2026 13:35:14 +0000 (15:35 +0200)]
Menus and fixed dumb issue with python range usage in archetypes
Thomas Rimelen [Mon, 12 Oct 2026 12:50:04 +0000 (14:50 +0200)]
gui textures
= [Mon, 12 Oct 2026 12:20:49 +0000 (14:20 +0200)]
Gui button system
Thomas Rimelen [Mon, 12 Oct 2026 10:31:42 +0000 (12:31 +0200)]
add timer
= [Mon, 12 Oct 2026 10:07:03 +0000 (12:07 +0200)]
Simple text gui stuff
Thomas Rimelen [Fri, 9 Oct 2026 15:10:52 +0000 (17:10 +0200)]
config, general game logics, improved animations, fix AnimationSet crash
Thomas Rimelen [Thu, 8 Oct 2026 13:47:03 +0000 (15:47 +0200)]
Levels and pacman respawning
Thomas Rimelen [Thu, 8 Oct 2026 12:35:25 +0000 (14:35 +0200)]
Fix library + despawn maze and childrens
= [Thu, 8 Oct 2026 10:51:32 +0000 (12:51 +0200)]
Ghost status as enum and respawn mechanics
Thomas Rimelen [Thu, 8 Oct 2026 09:51:14 +0000 (11:51 +0200)]
Ghost chase animation and per ghost status
Thomas Rimelen [Wed, 7 Oct 2026 14:26:05 +0000 (16:26 +0200)]
oranised + collide_ghost added
Thomas Rimelen [Mon, 5 Oct 2026 13:52:47 +0000 (15:52 +0200)]
pacgum collision and chases added
= [Mon, 5 Oct 2026 12:30:44 +0000 (14:30 +0200)]
Tiny cleanup
= [Mon, 5 Oct 2026 12:15:01 +0000 (14:15 +0200)]
Movement improvements
= [Mon, 5 Oct 2026 11:45:55 +0000 (13:45 +0200)]
Type checker cleanup
= [Mon, 5 Oct 2026 11:37:16 +0000 (13:37 +0200)]
Resource system cleanup
= [Mon, 5 Oct 2026 11:03:01 +0000 (13:03 +0200)]
Ghosts and pathfinding
Thomas Rimelen [Wed, 30 Sep 2026 14:38:01 +0000 (16:38 +0200)]
proper pacman movement added
= [Wed, 30 Sep 2026 12:51:54 +0000 (14:51 +0200)]
Ghost pathfinding impl
= [Tue, 29 Sep 2026 13:01:16 +0000 (15:01 +0200)]
More game impl stuff yey
Thomas Rimelen [Tue, 29 Sep 2026 11:53:03 +0000 (13:53 +0200)]
Pacgum sprite added
Thomas Rimelen [Mon, 28 Sep 2026 15:14:38 +0000 (17:14 +0200)]
Initial game implementation
= [Mon, 28 Sep 2026 14:06:57 +0000 (16:06 +0200)]
More refactors
= [Mon, 28 Sep 2026 11:48:19 +0000 (13:48 +0200)]
Minor refactor
= [Mon, 28 Sep 2026 11:26:08 +0000 (13:26 +0200)]
Assets
Axy [Sun, 27 Sep 2026 21:36:45 +0000 (23:36 +0200)]
Cleanup and run conditions
Axy [Sun, 27 Sep 2026 21:02:20 +0000 (23:02 +0200)]
Mypy and flake8 cleanup
Axy [Fri, 25 Sep 2026 18:34:37 +0000 (20:34 +0200)]
Cleanup of tests
Axy [Fri, 25 Sep 2026 18:28:30 +0000 (20:28 +0200)]
Hierarchy fixed fully yey
Axy [Fri, 25 Sep 2026 12:27:52 +0000 (14:27 +0200)]
Small optimizing of hooks
Axy [Fri, 25 Sep 2026 12:12:19 +0000 (14:12 +0200)]
Possibly working hierarchy hooks
Axy [Thu, 24 Sep 2026 21:32:42 +0000 (23:32 +0200)]
Fixups
= [Thu, 24 Sep 2026 13:03:05 +0000 (15:03 +0200)]
Hook fix
= [Wed, 23 Sep 2026 14:49:06 +0000 (16:49 +0200)]
Hooks :D
= [Wed, 23 Sep 2026 13:13:12 +0000 (15:13 +0200)]
Partial hook impl
Axy [Tue, 22 Sep 2026 23:10:10 +0000 (01:10 +0200)]
Partial cleanup
Axy [Tue, 22 Sep 2026 22:43:13 +0000 (00:43 +0200)]
Small update to fix union support in queries
= [Tue, 22 Sep 2026 13:22:28 +0000 (15:22 +0200)]
Cleanup and Maybe systemparam
= [Tue, 22 Sep 2026 12:53:01 +0000 (14:53 +0200)]
Partial conversion, hierarchy missing to some extent still
= [Tue, 22 Sep 2026 11:52:00 +0000 (13:52 +0200)]
holy crap it works
Axy [Mon, 21 Sep 2026 21:43:13 +0000 (23:43 +0200)]
Archetypes, not finished
Axy [Mon, 21 Sep 2026 15:02:24 +0000 (17:02 +0200)]
Big work on archetype based querying
Axy [Sat, 19 Sep 2026 19:42:37 +0000 (21:42 +0200)]
Start of work for moving to type-based systems
Axy [Sat, 19 Sep 2026 14:27:33 +0000 (16:27 +0200)]
Type cleanup
Axy [Sat, 19 Sep 2026 12:55:10 +0000 (14:55 +0200)]
Moved old source stuff to separate file
= [Thu, 17 Sep 2026 14:14:57 +0000 (16:14 +0200)]
minor cleanup
= [Thu, 17 Sep 2026 13:58:30 +0000 (15:58 +0200)]
Factored out hierarchy traversal
Axy [Tue, 15 Sep 2026 21:12:14 +0000 (23:12 +0200)]
Tiny cleanup
= [Tue, 15 Sep 2026 13:00:16 +0000 (15:00 +0200)]
Fancier test to somewhat benchmark performance
= [Tue, 15 Sep 2026 12:48:09 +0000 (14:48 +0200)]
Hierarchical transform propagation
= [Tue, 15 Sep 2026 11:43:12 +0000 (13:43 +0200)]
Refactor and untested work on hierarchy
= [Fri, 4 Sep 2026 16:02:37 +0000 (18:02 +0200)]
Proper dag based scheduling
= [Mon, 31 Aug 2026 15:20:05 +0000 (17:20 +0200)]
Wiggling yippee
Axy [Sun, 30 Aug 2026 21:00:30 +0000 (23:00 +0200)]
Scuffed awful rendering, not good at z buffer ordering but doing that ecs style is annoying with pygames
= [Sun, 30 Aug 2026 15:28:49 +0000 (17:28 +0200)]
ecs wooo
= [Sat, 29 Aug 2026 11:49:06 +0000 (13:49 +0200)]
Fixed input buffering
Axy [Sat, 29 Aug 2026 11:40:40 +0000 (13:40 +0200)]
Fix
Axy [Sat, 29 Aug 2026 11:39:11 +0000 (13:39 +0200)]
Input buffering
Axy [Sat, 29 Aug 2026 09:33:34 +0000 (11:33 +0200)]
pyproject packaged
Thomas Rimelen [Wed, 26 Aug 2026 15:53:42 +0000 (17:53 +0200)]
pacman v1